I just read through most of this thread and I see a lot of people expression the opinion that this punt block mechanic is bad for the game as it relates to how new players will perceive it.. so much so one guy reset his game plan to not include this mechanic... there are punt blocks in football and I'm pretty sure I can find games were multiple punts were blocked. The point being made is this is bad optics for the game and shouldn't be the normal.
I just asked in a post about always going for 2 points conversions, like the very first td and everyone after that, and made the point I feel its bad optics for the game. The responses were basically its done in real football so players should be allowed to play that way etc. What's the difference here?? Is it that one is harder to stop than the other?
If you clone an MFN team and run them against each other with the exact same GP, with one team always going for 2 and the other not, a million times.. the team going for 2 will win a boat load more games. Then factor in the unusually high success rate of some plays that make up the MFN play matrix and it becomes a huge advantage against opponents who aren't doing the same. So like the punt block it becomes necessary to do, then everyone starts doing it and it becomes a mess.
Last edited at 12/07/2019 9:47 am