I still think what Duval and perhaps many are looking for is something like this.
QB (I guessed on alot of this cause the is no real documentation anywhere
Intelligence - feild smarts
- influence play familiarity and the ability to hot read blitz packages
Arm strength - how fast of far one can throw the ball
- heavily influences the effectiveness of deep passes
Pass Accuracy - how precise he can throw the ball
- very important in detering interceptions and incomplete passes in to double
coverages
Pass release - how fast a qb gets rid of the ball
- getting rid of the ball quickly will reduce sacks and hurries.
Scramble- pocket presence
-ability to redistribute the pocket when under pressure
- help find clear passing or open running lanes while behind the line 8f scrimmage
Feild of vison- ability accurately decide which recievers are open or covered
Look off- ability to disguise the intended recievers
- helps lead deep zone coverage to the wrong receiver
even though the game is in beta, so some of this stuff is being honed as we speak , it would be neat to just see info set up like this for new users. Not that Seths info is unusable by any means , but are a by product of the current games results . .....I wonder the developers intentions in order to drive future changes. Even though Seths guide might be the way it is.