What dictates if a QB will take off and run or not? Through 5 games, my QB has been sacked 23 times. My offensive line is pass block heavy, but at this rate my rookie QB is on for David Carr type numbers and he'll be a broken man in 3 years!
Most of my sacks look like this (so really, hard to blame my o-line anyway):
http://cust33.myfootballnow.com/watch/1136#205023My QB takes the snap, rolls out (without needing to, and it's not in the play design), ignores the wide open streaking slot receiver on the right, then stands near the sideline and takes a sack. Had he taken off up the sideline,
could have had a 1st down.
Yet in my last game, I had this as well:
http://cust33.myfootballnow.com/watch/1136#205148Why did he suddenly decide to take off? Wide receiver locks up his man, easy first down. Is it the scrambling attribute that dictates this?
I understand the need for balance, and you can't implement running QBs and QB designed runs without the adequate plays for a defence to counter (spy, for example). I just wanted to know what was responsible for the difference between the two plays above, and how I can get more of the 2nd play for 1st downs rather than the 1st play and turning my QB into a a future claimant in a class action lawsuit regarding CTE :)
Last edited at 2/23/2016 4:54 am